1 using System.Collections;
2 using
System.Windows.Forms;
3
4 namespace
Snake
5 {
6     
internal class Input
7     {
8         
//Load list of available Keyboard buttons
9         
private static Hashtable keyTable = new Hashtable();
10
11         
//Perform a check to see if a particular button is pressed.
12         
public static bool KeyPressed(Keys key)
13         {
14             
if (keyTable[key] == null)
15             {
16                 
return false;
17             }
18
19             
return (bool) keyTable[key];
20         }
21
22         
//Detect if a keyboard button is pressed
23         
public static void ChangeState(Keys key, bool state)
24         {
25             keyTable[key] = state;
26         }
27     }
28 }



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